Alpha Centauri

Monday, November 15, 2010

Bryanna's animation process!



Posted by Arisa Scott at 2:32 PM No comments:
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Labels: animation, bryanna

Thursday, November 4, 2010

Sticker Design

Posted by Arisa Scott at 7:52 PM No comments:
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Labels: Amanda, Zen

Roughed in environment


Posted by Arisa Scott at 7:50 PM No comments:
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Labels: environment, models, Ryan

Zen - Turnaround refined

Posted by Arisa Scott at 7:49 PM No comments:
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Labels: Amanda, concept

Arsenal Concepts

Posted by Arisa Scott at 4:24 PM No comments:
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Labels: Arsenal, concept, enemies, Megan

Wednesday, November 3, 2010

Zen -- model refined

Posted by Arisa Scott at 7:46 PM No comments:
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Labels: Jengy, models

Monday, November 1, 2010

Mine Level drawover

Posted by Arisa Scott at 7:45 PM No comments:
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Labels: concept, draw-overs, Megan

Sunday, October 31, 2010

In Game Screenshot

Posted by Arisa Scott at 7:38 PM No comments:
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Labels: screenshot

Saturday, October 30, 2010

Zen - new turnaround

Posted by Arisa Scott at 7:32 PM No comments:
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Labels: Amanda, concept

Friday, October 29, 2010

Arsenal concept -- big, bad & brutal





Posted by Arisa Scott at 7:31 PM No comments:
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Labels: Arsenal, concept, enemies, Megan

Zen -- character refined




Posted by Arisa Scott at 7:31 PM No comments:
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Labels: Amanda, concept

Bombermouse drawn over

Posted by Arisa Scott at 7:29 PM No comments:
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Labels: draw-overs, enemies, Jengy

Thursday, October 28, 2010

Bomber Mouse rough & Zen rigged



Ready for them animations.
Posted by Arisa Scott at 7:25 PM No comments:
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Labels: enemies, Jengy, models

Wednesday, October 27, 2010

Robot concepts!






Posted by Arisa Scott at 7:51 PM No comments:
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Labels: Amanda, concept, enemies, Megan

Friday, October 22, 2010

Neko Team logo

Posted by Arisa Scott at 7:50 PM No comments:
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Labels: Amanda, logos

Corner of a level

Posted by Arisa Scott at 7:18 PM No comments:
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Labels: environment, models, Ryan

Wednesday, October 20, 2010

Sticker concepts

Posted by Arisa Scott at 7:28 PM No comments:
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Labels: Amanda, stickers

Rigged and dancing Zen!


Posted by Arisa Scott at 7:12 PM No comments:
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Labels: Jengy, models

Neko Team logos & Crests


Posted by Arisa Scott at 7:11 PM No comments:
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Labels: Amanda, crests, logos

Tuesday, October 19, 2010

Environment Level Block In


Posted by Arisa Scott at 7:08 PM No comments:
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Labels: environment, models, Ryan

Saturday, October 16, 2010

This, that and the other thing!




Posted by Arisa Scott at 7:06 PM No comments:
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Labels: Amanda, concept, Jengy, logos, Megan, models

Friday, October 15, 2010

Wasp Model

Posted by Arisa Scott at 7:06 PM No comments:
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Labels: enemies, Jengy, models

Fragment game logo


We can only hope we make it to the sequel: Fragment 2 Even More Broken
Posted by Arisa Scott at 1:03 PM No comments:
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Labels: logos

Thursday, October 14, 2010

Environment Concept Back and Forth







Posted by Arisa Scott at 7:02 PM No comments:
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Labels: concept, environment, Megan
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Blog Archive

  • ►  2011 (14)
    • ►  March (1)
    • ►  February (8)
    • ►  January (5)
  • ▼  2010 (66)
    • ▼  November (7)
      • Bryanna's animation process!
      • Sticker Design
      • Roughed in environment
      • Zen - Turnaround refined
      • Arsenal Concepts
      • Zen -- model refined
      • Mine Level drawover
    • ►  October (24)
      • In Game Screenshot
      • Zen - new turnaround
      • Arsenal concept -- big, bad & brutal
      • Zen -- character refined
      • Bombermouse drawn over
      • Bomber Mouse rough & Zen rigged
      • Robot concepts!
      • Neko Team logo
      • Corner of a level
      • Sticker concepts
      • Rigged and dancing Zen!
      • Neko Team logos & Crests
      • Environment Level Block In
      • This, that and the other thing!
      • Wasp Model
      • Fragment game logo
      • Environment Concept Back and Forth
    • ►  September (14)
    • ►  August (14)
    • ►  July (7)

Contributors

  • Amanda
  • Arisa Scott
  • Chiparoo
  • Megan Noble
  • Ryan Sand
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